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Policy · 24 July 2026GameskraftOnline rummy platformsgameskraft.com ↗

ED attaches ₹1,906 crore of Gameskraft-linked assets

By · Editor ·

Bengaluru
  • Gameskraft and RummyTime ran rummy apps played for money, with about three crore players, mostly in three southern states
  • On 24 July 2026 the ED said it had attached ₹1,906 crore of deposits, shares, a farmhouse and property linked to shareholders
  • It alleges the apps were built to keep people betting again and again; the claims have not been tested in court

What happened

  • The Enforcement Directorate provisionally attached Gameskraft-linked assets worth ₹1,906 crore.
  • The order was passed on 22 July and announced on 24 July 2026.
  • It covers bank deposits, mutual funds, convertible notes, shares, a farmhouse and several properties.
  • The assets are held by shareholders, their families, family trusts and linked firms.
  • The case covers the RummyCulture, RummyPrime, Playship and RummyTime apps.

Why it matters

  • The ED alleges the apps created an addictive setting that pushed repeated wagering.
  • Most players were in Telangana, Andhra Pradesh and Tamil Nadu, where such games were banned.
  • The claims are not yet proven in court.

The business

  • Gameskraft and RummyTime ran real-money games.
  • Their apps had about three crore users.
  • Gameskraft is based in Bengaluru.

In numbers

₹1,906 croreAssets attached · 2026
about 3 crorePlayers · 2026

Words to know

Provisional attachment
A temporary order that stops assets from being sold or moved while a case runs.

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