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Funding · AI & Deep Tech

LightFury Games raises $11 million for eCricket launch

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Date
Company
LightFury Games
What it does
AAA cricket game studio
Kind
Funding
Amount
$11 Mn
Stage
pre-Series A
Based in
Bengaluru
Founded
2024
Sector
AI & Deep Tech

What they do

LightFury Games builds high-quality mobile games using Unreal Engine 5 technology

What happened

The company raised $11 million in a pre-Series A round led by Blume Ventures

Why it matters

Investors include V3 Ventures and Indian cricketers like MS Dhoni and Jasprit Bumrah

The details

  • LightFury Games has raised $11 million in a pre-Series A funding round.
  • The investment was led by Blume Ventures with participation from other firms.
  • Strategic investors include prominent Indian cricketers such as MS Dhoni and Jasprit Bumrah.
  • The startup plans to use the funds to develop its debut title, eCricket.
  • The money will also bolster live operations and infrastructure for post-launch scale.
  • This follows an $8.5 million seed round secured by the company in 2024.
  • The new capital supports the global launch targeting 2.5 billion cricket enthusiasts.
  • The company aims to deliver AAA-rated graphics and performance on mobile devices.

The bigger picture

  • The Indian gaming ecosystem is projected to reach $9.89 billion by 2031.
  • Karnataka announced a Centre of Excellence for gaming in Bengaluru earlier this year.
  • The MeitY notified the Online Gaming Act 2025 framework effective May 1.
  • The regulatory framework bans online real money gaming and mandates age verification.
  • Competitor Spill Games raised $3 million in seed funding earlier this week.

About the business

  • The company focuses on building AI-powered gaming experiences for mobile platforms.
  • Its debut product is eCricket, described as an AAA-rated mobile game.
  • The game uses Unreal Engine 5 for high-fidelity graphics and performance.
  • Features include real-time multiplayer battles and dynamic AI commentary systems.
  • Players can engage in strategic batting and bowling within the game environment.
  • The studio holds licenses for over 600 professional cricketers globally.
  • Notable licensed players include Chris Gayle, Ben Stokes, and Pat Cummins.
  • The platform includes live esports tournaments for competitive player engagement.
  • The company targets a global audience of 2.5 billion cricket fans worldwide.

What happens next

  • The company plans to launch eCricket later this year.
  • They aim to scale operations for a global player base.
  • The team will focus on content pipeline development for post-launch.

The deal

Type
funding

Investors

  • Blume Ventures (lead) — Venture capital firm that also led the previous seed round.
  • V3 Ventures (participated) — Venture capital firm investing in early-stage startups.
  • MIXI (participated) — Japanese internet company known for social media platforms.
  • Times Internet (participated) — Digital arm of The Times Group focusing on consumer tech.
  • MS Dhoni (strategic) — Former Indian cricket captain and brand ambassador.
  • Jasprit Bumrah (strategic) — Indian international cricket bowler.
  • Hardik Pandya (strategic) — Indian international cricket all-rounder.
  • Shreyas Iyer (strategic) — Indian international cricket batsman.
  • Ravindra Jadeja (strategic) — Indian international cricket all-rounder.
  • Tilak Varma (strategic) — Indian international cricket batsman.
  • Sai Sudharsan (strategic) — Indian international cricket batsman.

Founders

  • Karan Shroff, Co-founder
  • Anurag Banerjee, Co-founder
  • Tina Balachandran, Co-founder

About LightFury Games

Product
AAA-rated cricket game eCricket with 700+ officially licensed cricketers and squad mode
Customers
Global mobile gamers passionate about cricket
How it makes money
Premium mobile gaming with officially licensed content and in-app monetization
What sets it apart
Exclusive partnerships with ICC and featuring officially licensed cricketers; phased closed beta approach with 300,000+ signups

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